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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Remove VariantHasher and VariantComparator in favour of specializing HashMapHasherDefault and HashMapComparatorDefault.

This commit is contained in:
Lukas Tenbrink
2025-10-07 13:22:59 +02:00
parent c01c7b800d
commit d2ee378d1c
12 changed files with 24 additions and 37 deletions

View File

@@ -33,7 +33,7 @@
#include "core/io/compression.h"
#include "core/io/marshalls.h"
int GDScriptTokenizerBuffer::_token_to_binary(const Token &p_token, Vector<uint8_t> &r_buffer, int p_start, HashMap<StringName, uint32_t> &r_identifiers_map, HashMap<Variant, uint32_t, VariantHasher, VariantComparator> &r_constants_map) {
int GDScriptTokenizerBuffer::_token_to_binary(const Token &p_token, Vector<uint8_t> &r_buffer, int p_start, HashMap<StringName, uint32_t> &r_identifiers_map, HashMap<Variant, uint32_t> &r_constants_map) {
int pos = p_start;
int token_type = p_token.type & TOKEN_MASK;
@@ -239,7 +239,7 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer)
Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code, CompressMode p_compress_mode) {
HashMap<StringName, uint32_t> identifier_map;
HashMap<Variant, uint32_t, VariantHasher, VariantComparator> constant_map;
HashMap<Variant, uint32_t> constant_map;
Vector<uint8_t> token_buffer;
HashMap<uint32_t, uint32_t> token_lines;
HashMap<uint32_t, uint32_t> token_columns;