You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Remove or make private FileAccess close() methods.
This commit is contained in:
@@ -39,6 +39,8 @@ Ref<FileAccess> FileAccessAndroid::create_android() {
|
||||
}
|
||||
|
||||
Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) {
|
||||
_close();
|
||||
|
||||
String path = fix_path(p_path).simplify_path();
|
||||
if (path.begins_with("/")) {
|
||||
path = path.substr(1, path.length());
|
||||
@@ -58,7 +60,7 @@ Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
void FileAccessAndroid::close() {
|
||||
void FileAccessAndroid::_close() {
|
||||
if (!a) {
|
||||
return;
|
||||
}
|
||||
@@ -162,5 +164,5 @@ bool FileAccessAndroid::file_exists(const String &p_path) {
|
||||
}
|
||||
|
||||
FileAccessAndroid::~FileAccessAndroid() {
|
||||
close();
|
||||
_close();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user