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EditorNode: Add function to load file as scene or resource

This commit is contained in:
Lars Pettersson
2024-12-28 17:40:50 +01:00
parent c2ba0a8646
commit d2d02d0ea8
16 changed files with 57 additions and 142 deletions

View File

@@ -139,12 +139,6 @@ public:
class DependencyErrorDialog : public ConfirmationDialog {
GDCLASS(DependencyErrorDialog, ConfirmationDialog);
public:
enum Mode {
MODE_SCENE,
MODE_RESOURCE,
};
private:
String for_file;
Mode mode;
@@ -155,7 +149,7 @@ private:
void custom_action(const String &) override;
public:
void show(Mode p_mode, const String &p_for_file, const Vector<String> &report);
void show(const String &p_for_file, const Vector<String> &report);
DependencyErrorDialog();
};