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Let user fix dependencies in resources
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@@ -574,13 +574,29 @@ void EditorNode::_editor_select_prev() {
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_editor_select(editor);
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}
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Error EditorNode::load_resource(const String &p_scene) {
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Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_deps) {
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RES res = ResourceLoader::load(p_scene);
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dependency_errors.clear();
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Error err;
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RES res = ResourceLoader::load(p_resource, "", false, &err);
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ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN);
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inspector_dock->edit_resource(res);
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if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
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//current_option = -1;
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Vector<String> errors;
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for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) {
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errors.push_back(E->get());
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}
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dependency_error->show(DependencyErrorDialog::MODE_RESOURCE, p_resource, errors);
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dependency_errors.erase(p_resource);
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return ERR_FILE_MISSING_DEPENDENCIES;
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}
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inspector_dock->edit_resource(res);
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return OK;
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}
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@@ -2845,7 +2861,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
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errors.push_back(E->get());
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}
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dependency_error->show(lpath, errors);
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dependency_error->show(DependencyErrorDialog::MODE_SCENE, lpath, errors);
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opening_prev = false;
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if (prev != -1) {
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