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Manually fix, merge and close #15168
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@@ -2306,25 +2306,55 @@ bool ShaderLanguage::_is_operator_assign(Operator p_op) const {
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return false;
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return false;
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}
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}
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bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types) {
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bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message) {
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if (p_node->type == Node::TYPE_OPERATOR) {
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if (p_node->type == Node::TYPE_OPERATOR) {
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OperatorNode *op = static_cast<OperatorNode *>(p_node);
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OperatorNode *op = static_cast<OperatorNode *>(p_node);
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if (op->op == OP_INDEX) {
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if (op->op == OP_INDEX) {
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return _validate_assign(op->arguments[0], p_builtin_types);
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return _validate_assign(op->arguments[0], p_builtin_types, r_message);
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}
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} else if (_is_operator_assign(op->op)) {
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//chained assignment
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return _validate_assign(op->arguments[1], p_builtin_types, r_message);
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} else if (op->op == OP_CALL) {
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if (r_message)
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*r_message = RTR("Assignment to function.");
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return false;
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}
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}
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if (p_node->type == Node::TYPE_VARIABLE) {
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} else if (p_node->type == Node::TYPE_MEMBER) {
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MemberNode *member = static_cast<MemberNode *>(p_node);
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return _validate_assign(member->owner, p_builtin_types, r_message);
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} else if (p_node->type == Node::TYPE_VARIABLE) {
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VariableNode *var = static_cast<VariableNode *>(p_node);
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VariableNode *var = static_cast<VariableNode *>(p_node);
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if (p_builtin_types.has(var->name) && p_builtin_types[var->name].constant) {
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return false; //ops not valid
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if (shader->uniforms.has(var->name)) {
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if (r_message)
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*r_message = RTR("Assignment to uniform.");
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return false;
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}
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}
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if (shader->varyings.has(var->name) && current_function != String("vertex")) {
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if (r_message)
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*r_message = RTR("Varyings can only be assigned in vertex function.");
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return false;
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}
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}
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if (!(p_builtin_types.has(var->name) && p_builtin_types[var->name].constant)) {
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return true;
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return true;
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}
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}
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}
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if (r_message)
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*r_message = "Assignment to constant expression.";
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return false;
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}
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ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) {
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ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) {
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@@ -3090,11 +3120,15 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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ERR_FAIL_V(NULL);
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ERR_FAIL_V(NULL);
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}
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}
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if (_is_operator_assign(op->op) && !_validate_assign(expression[next_op - 1].node, p_builtin_types)) {
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if (_is_operator_assign(op->op)) {
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_set_error("Assignment to constant expression.");
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String assign_message;
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if (!_validate_assign(expression[next_op - 1].node, p_builtin_types, &assign_message)) {
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_set_error(assign_message);
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return NULL;
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return NULL;
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}
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}
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}
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if (expression[next_op + 1].is_op) {
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if (expression[next_op + 1].is_op) {
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// this is not invalid and can really appear
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// this is not invalid and can really appear
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@@ -617,7 +617,7 @@ private:
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bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL);
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bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL);
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bool _is_operator_assign(Operator p_op) const;
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bool _is_operator_assign(Operator p_op) const;
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bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types);
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bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = NULL);
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bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL);
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bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL);
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