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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Replace Engine version API by preexisting OS one

It outputs a single Dictionary with all relevant information as
keys, that will less bloat the documentation and provide all details
in one function call.
This commit is contained in:
Rémi Verschelde
2017-01-13 18:25:43 +01:00
parent de8cc309d6
commit d2aae675e9
6 changed files with 83 additions and 126 deletions

View File

@@ -1,3 +1,31 @@
/*************************************************************************/
/* engine.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "engine.h"
#include "version.h"
@@ -43,39 +71,27 @@ float Engine::get_time_scale() const {
return _time_scale;
}
Dictionary Engine::get_version_info() const {
String Engine::get_version() const {
Dictionary dict;
dict["major"] = VERSION_MAJOR;
dict["minor"] = VERSION_MINOR;
#ifdef VERSION_PATCH
dict["patch"] = VERSION_PATCH;
#else
dict["patch"] = 0;
#endif
dict["status"] = _MKSTR(VERSION_STATUS);
dict["revision"] = _MKSTR(VERSION_REVISION);
dict["year"] = VERSION_YEAR;
return VERSION_FULL_NAME;
}
String Engine::get_version_name() const{
String stringver = String(dict["major"]) + "." + String(dict["minor"]);
if ((int)dict["patch"] != 0)
stringver += "." + String(dict["patch"]);
stringver += "-" + String(dict["status"]) + " (" + String(dict["revision"]) + ")";
dict["string"] = stringver;
return _MKSTR(VERSION_NAME);
}
String Engine::get_version_short_name() const{
return _MKSTR(VERSION_SHORT_NAME);
}
int Engine::get_version_major() const{
return VERSION_MAJOR;
}
int Engine::get_version_minor() const{
return VERSION_MINOR;
}
String Engine::get_version_revision() const{
return _MKSTR(VERSION_REVISION);
}
String Engine::get_version_status() const{
return _MKSTR(VERSION_STATUS);
}
int Engine::get_version_year() const{
return VERSION_YEAR;
return dict;
}