You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Add static methods for creating Image and ImageTexture
This commit is contained in:
@@ -1493,9 +1493,7 @@ void TextServerFallback::font_set_texture_image(const RID &p_font_rid, const Vec
|
||||
img->generate_mipmaps();
|
||||
}
|
||||
|
||||
tex.texture = Ref<ImageTexture>();
|
||||
tex.texture.instantiate();
|
||||
tex.texture->create_from_image(img);
|
||||
tex.texture = ImageTexture::create_from_image(img);
|
||||
tex.dirty = false;
|
||||
}
|
||||
|
||||
@@ -1786,8 +1784,7 @@ RID TextServerFallback::font_get_glyph_texture_rid(const RID &p_font_rid, const
|
||||
img->generate_mipmaps();
|
||||
}
|
||||
if (tex.texture.is_null()) {
|
||||
tex.texture.instantiate();
|
||||
tex.texture->create_from_image(img);
|
||||
tex.texture = ImageTexture::create_from_image(img);
|
||||
} else {
|
||||
tex.texture->update(img);
|
||||
}
|
||||
@@ -1826,8 +1823,7 @@ Size2 TextServerFallback::font_get_glyph_texture_size(const RID &p_font_rid, con
|
||||
img->generate_mipmaps();
|
||||
}
|
||||
if (tex.texture.is_null()) {
|
||||
tex.texture.instantiate();
|
||||
tex.texture->create_from_image(img);
|
||||
tex.texture = ImageTexture::create_from_image(img);
|
||||
} else {
|
||||
tex.texture->update(img);
|
||||
}
|
||||
@@ -2140,8 +2136,7 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can
|
||||
img->generate_mipmaps();
|
||||
}
|
||||
if (tex.texture.is_null()) {
|
||||
tex.texture.instantiate();
|
||||
tex.texture->create_from_image(img);
|
||||
tex.texture = ImageTexture::create_from_image(img);
|
||||
} else {
|
||||
tex.texture->update(img);
|
||||
}
|
||||
@@ -2219,8 +2214,7 @@ void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RI
|
||||
img->generate_mipmaps();
|
||||
}
|
||||
if (tex.texture.is_null()) {
|
||||
tex.texture.instantiate();
|
||||
tex.texture->create_from_image(img);
|
||||
tex.texture = ImageTexture::create_from_image(img);
|
||||
} else {
|
||||
tex.texture->update(img);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user