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@@ -596,7 +596,7 @@ void CameraMatrix::make_scale(const Vector3 &p_scale) {
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matrix[2][2] = p_scale.z;
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}
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void CameraMatrix::scale_translate_to_fit(const Rect3 &p_aabb) {
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void CameraMatrix::scale_translate_to_fit(const AABB &p_aabb) {
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Vector3 min = p_aabb.position;
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Vector3 max = p_aabb.position + p_aabb.size;
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