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Remove default skeleton path in MeshInstance3D

This commit is contained in:
kobewi
2025-10-31 23:56:25 +01:00
parent 08705259f2
commit d27fb9b15a
6 changed files with 21 additions and 2 deletions

View File

@@ -1648,6 +1648,9 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true);
GLOBAL_DEF("animation/warnings/check_invalid_track_paths", true);
GLOBAL_DEF("animation/warnings/check_angle_interpolation_type_conflicting", true);
#ifndef DISABLE_DEPRECATED
GLOBAL_DEF_RST("animation/compatibility/default_parent_skeleton_in_mesh_instance_3d", false);
#endif
GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "audio/buses/default_bus_layout", PROPERTY_HINT_FILE, "*.tres"), "res://default_bus_layout.tres");
GLOBAL_DEF(PropertyInfo(Variant::INT, "audio/general/default_playback_type", PROPERTY_HINT_ENUM, "Stream,Sample"), 0);