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Remove default skeleton path in MeshInstance3D
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@@ -1648,6 +1648,9 @@ ProjectSettings::ProjectSettings() {
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GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true);
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GLOBAL_DEF("animation/warnings/check_invalid_track_paths", true);
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GLOBAL_DEF("animation/warnings/check_angle_interpolation_type_conflicting", true);
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#ifndef DISABLE_DEPRECATED
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GLOBAL_DEF_RST("animation/compatibility/default_parent_skeleton_in_mesh_instance_3d", false);
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#endif
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GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "audio/buses/default_bus_layout", PROPERTY_HINT_FILE, "*.tres"), "res://default_bus_layout.tres");
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GLOBAL_DEF(PropertyInfo(Variant::INT, "audio/general/default_playback_type", PROPERTY_HINT_ENUM, "Stream,Sample"), 0);
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