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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Style: Remove redundant DEBUG_METHODS_ENABLED

• Replaced with functionally identical and far more ubiquitous `DEBUG_ENABLED`
This commit is contained in:
Thaddeus Crews
2025-05-15 13:09:41 -05:00
parent 5e27318b6c
commit d237e31a89
25 changed files with 328 additions and 337 deletions

View File

@@ -50,11 +50,11 @@ PropertyInfo MethodBind::get_argument_info(int p_argument) const {
ERR_FAIL_INDEX_V(p_argument, get_argument_count(), PropertyInfo());
PropertyInfo info = _gen_argument_type_info(p_argument);
#ifdef DEBUG_METHODS_ENABLED
#ifdef DEBUG_ENABLED
if (info.name.is_empty()) {
info.name = p_argument < arg_names.size() ? String(arg_names[p_argument]) : String("_unnamed_arg" + itos(p_argument));
}
#endif
#endif // DEBUG_ENABLED
return info;
}
@@ -82,7 +82,7 @@ void MethodBind::set_name(const StringName &p_name) {
name = p_name;
}
#ifdef DEBUG_METHODS_ENABLED
#ifdef DEBUG_ENABLED
void MethodBind::set_argument_names(const Vector<StringName> &p_names) {
arg_names = p_names;
}
@@ -91,7 +91,7 @@ Vector<StringName> MethodBind::get_argument_names() const {
return arg_names;
}
#endif
#endif // DEBUG_ENABLED
void MethodBind::set_default_arguments(const Vector<Variant> &p_defargs) {
default_arguments = p_defargs;