1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Merge pull request #27231 from Chaosus/smoothstep

Added smoothstep built-in function
This commit is contained in:
Rémi Verschelde
2019-04-08 10:03:42 +02:00
committed by GitHub
10 changed files with 91 additions and 1 deletions

View File

@@ -68,6 +68,7 @@ const char *Expression::func_name[Expression::FUNC_MAX] = {
"lerp",
"inverse_lerp",
"range_lerp",
"smoothstep",
"dectime",
"randomize",
"randi",
@@ -185,6 +186,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) {
return 2;
case MATH_LERP:
case MATH_INVERSE_LERP:
case MATH_SMOOTHSTEP:
case MATH_DECTIME:
case MATH_WRAP:
case MATH_WRAPF:
@@ -392,6 +394,12 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
VALIDATE_ARG_NUM(4);
*r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]);
} break;
case MATH_SMOOTHSTEP: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
*r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
} break;
case MATH_DECTIME: {
VALIDATE_ARG_NUM(0);