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Ability to print and log script backtraces
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
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@@ -237,11 +237,9 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
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emit_signal(SNAME("completed"), ret);
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}
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#ifdef DEBUG_ENABLED
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if (EngineDebugger::is_active()) {
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GDScriptLanguage::get_singleton()->exit_function();
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}
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GDScriptLanguage::get_singleton()->exit_function();
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#ifdef DEBUG_ENABLED
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_clear_stack();
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#endif
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}
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