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Prevent being able to set bone's parent as itself

This commit is contained in:
laws65
2021-09-21 22:06:03 +09:30
parent 7c1ee0488e
commit d1bacb53fd

View File

@@ -456,6 +456,7 @@ int Skeleton::get_bone_count() const {
void Skeleton::set_bone_parent(int p_bone, int p_parent) { void Skeleton::set_bone_parent(int p_bone, int p_parent) {
ERR_FAIL_INDEX(p_bone, bones.size()); ERR_FAIL_INDEX(p_bone, bones.size());
ERR_FAIL_COND(p_parent != -1 && (p_parent < 0)); ERR_FAIL_COND(p_parent != -1 && (p_parent < 0));
ERR_FAIL_COND(p_bone == p_parent);
bones.write[p_bone].parent = p_parent; bones.write[p_bone].parent = p_parent;
process_order_dirty = true; process_order_dirty = true;