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Rename more 2D and 3D nodes to follow convention

Rename editor plugins to match the new node names.
This commit is contained in:
Rémi Verschelde
2020-03-27 08:44:44 +01:00
parent c3a760c507
commit d1acbbce7f
91 changed files with 850 additions and 861 deletions

View File

@@ -39,7 +39,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning.
#include "editor/plugins/spatial_editor_plugin.h" // For onion skinning.
#include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning.
#include "scene/main/window.h"
#include "servers/visual_server.h"