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Change editor viewports gizmos mouse enter/exit from using signals to notificatons
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@@ -95,7 +95,6 @@ protected:
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void _draw_axis(const Axis2D &p_axis);
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void _get_sorted_axis(Vector<Axis2D> &r_axis);
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void _update_focus();
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void _on_mouse_exited();
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void _process_click(int p_index, Vector2 p_position, bool p_pressed);
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void _process_drag(Ref<InputEventWithModifiers> p_event, int p_index, Vector2 p_position, Vector2 p_relative_position);
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@@ -1045,8 +1044,6 @@ protected:
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void _notification(int p_what);
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
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void _draw();
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void _on_mouse_entered();
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void _on_mouse_exited();
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void _process_click(int p_index, Vector2 p_position, bool p_pressed);
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void _process_drag(int p_index, Vector2 p_position, Vector2 p_relative_position);
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void _update_navigation();
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