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Add early return when setting transparent_bg

Fix memory leak on Mac.
This commit is contained in:
Markus Sauermann
2024-03-30 22:33:54 +01:00
parent 29b3d9e9e5
commit d14a84a166

View File

@@ -1191,6 +1191,9 @@ void RendererViewport::viewport_set_canvas_transform(RID p_viewport, RID p_canva
void RendererViewport::viewport_set_transparent_background(RID p_viewport, bool p_enabled) {
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_NULL(viewport);
if (viewport->transparent_bg == p_enabled) {
return;
}
RSG::texture_storage->render_target_set_transparent(viewport->render_target, p_enabled);
viewport->transparent_bg = p_enabled;