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[Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts.

This commit is contained in:
bruvzg
2022-01-11 15:59:52 +02:00
parent 479143ab2a
commit d1207a0504
41 changed files with 183 additions and 52 deletions

View File

@@ -106,7 +106,7 @@ void EditorFileDialog::_notification(int p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible()) {
set_process_unhandled_input(false);
set_process_shortcut_input(false);
}
} break;
@@ -126,7 +126,7 @@ void EditorFileDialog::_notification(int p_what) {
}
}
void EditorFileDialog::unhandled_input(const Ref<InputEvent> &p_event) {
void EditorFileDialog::shortcut_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventKey> k = p_event;
@@ -327,7 +327,7 @@ void EditorFileDialog::_post_popup() {
_update_favorites();
}
set_process_unhandled_input(true);
set_process_shortcut_input(true);
}
void EditorFileDialog::_thumbnail_result(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {