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Documentation generation for GDScript

- ClassDoc added to GDScript and property reflection data were extracted
from parse tree

- GDScript comments are collected from tokenizer for documentation and
applied to the ClassDoc by the GDScript compiler

- private docs were excluded (name with underscore prefix and doesn't
have any doc comments)

- default values (of non exported vars), arguments are extraced from the
parser

- Integrated with GDScript 2.0 and new enums were added.

- merge conflicts fixed
This commit is contained in:
Thakee Nathees
2020-11-29 08:07:57 +05:30
parent ef2d1f6d19
commit d0e7d9b62f
21 changed files with 1036 additions and 76 deletions

View File

@@ -342,6 +342,13 @@ public:
virtual void set_source_code(const String &p_code) override;
virtual Error reload(bool p_keep_state = false) override;
#ifdef TOOLS_ENABLED
virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
static Vector<DocData::ClassDoc> docs;
return docs;
}
#endif // TOOLS_ENABLED
virtual bool is_tool() const override;
virtual bool is_valid() const override;