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Fixes to 2D viewport

* Editor 2D viewport now uses embedded subwindows (windows no longer pop up)
* Restored the ability to disable 3D on the 2D viewport (makes 3D not display on 2D when there is a camera on the scene)
This commit is contained in:
reduz
2021-06-29 13:36:32 -03:00
parent 916c37de09
commit d07f7c8d25
8 changed files with 35 additions and 2 deletions

View File

@@ -6116,7 +6116,8 @@ EditorNode::EditorNode() {
scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
scene_root = memnew(SubViewport);
//scene_root->set_usage(Viewport::USAGE_2D); canvas BG mode prevents usage of this as 2D
scene_root->set_embed_subwindows_hint(true);
scene_root->set_disable_3d(true);
RenderingServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true);
scene_root->set_disable_input(true);