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Shows proper scene render time in editor info

Also fixed GPU profiler, which was not working on nvidia hardware.
This commit is contained in:
Juan Linietsky
2020-04-10 14:18:42 -03:00
parent ae42cb7b0a
commit d06f8ef75a
9 changed files with 208 additions and 26 deletions

View File

@@ -673,6 +673,10 @@ public:
virtual void viewport_set_debug_draw(RID p_viewport, ViewportDebugDraw p_draw) = 0;
virtual void viewport_set_measure_render_time(RID p_viewport, bool p_enable) = 0;
virtual float viewport_get_measured_render_time_cpu(RID p_viewport) const = 0;
virtual float viewport_get_measured_render_time_gpu(RID p_viewport) const = 0;
virtual void directional_shadow_atlas_set_size(int p_size) = 0;
/* SKY API */