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Shows proper scene render time in editor info

Also fixed GPU profiler, which was not working on nvidia hardware.
This commit is contained in:
Juan Linietsky
2020-04-10 14:18:42 -03:00
parent ae42cb7b0a
commit d06f8ef75a
9 changed files with 208 additions and 26 deletions

View File

@@ -411,6 +411,14 @@ public:
FUNC2(viewport_set_debug_draw, RID, ViewportDebugDraw)
FUNC2(viewport_set_measure_render_time, RID, bool)
virtual float viewport_get_measured_render_time_cpu(RID p_viewport) const {
return rendering_server->viewport_get_measured_render_time_cpu(p_viewport);
}
virtual float viewport_get_measured_render_time_gpu(RID p_viewport) const {
return rendering_server->viewport_get_measured_render_time_gpu(p_viewport);
}
FUNC1(directional_shadow_atlas_set_size, int)
/* SKY API */