You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Shows proper scene render time in editor info
Also fixed GPU profiler, which was not working on nvidia hardware.
This commit is contained in:
@@ -67,8 +67,13 @@ public:
|
||||
bool hide_scenario;
|
||||
bool hide_canvas;
|
||||
bool disable_environment;
|
||||
bool disable_3d_by_usage;
|
||||
bool keep_3d_linear;
|
||||
bool measure_render_time;
|
||||
|
||||
uint64_t time_cpu_begin;
|
||||
uint64_t time_cpu_end;
|
||||
|
||||
uint64_t time_gpu_begin;
|
||||
uint64_t time_gpu_end;
|
||||
|
||||
RID shadow_atlas;
|
||||
int shadow_atlas_size;
|
||||
@@ -121,16 +126,25 @@ public:
|
||||
disable_environment = false;
|
||||
viewport_to_screen = DisplayServer::INVALID_WINDOW_ID;
|
||||
shadow_atlas_size = 0;
|
||||
keep_3d_linear = false;
|
||||
measure_render_time = false;
|
||||
|
||||
debug_draw = RS::VIEWPORT_DEBUG_DRAW_DISABLED;
|
||||
msaa = RS::VIEWPORT_MSAA_DISABLED;
|
||||
for (int i = 0; i < RS::VIEWPORT_RENDER_INFO_MAX; i++) {
|
||||
render_info[i] = 0;
|
||||
}
|
||||
use_xr = false;
|
||||
|
||||
time_cpu_begin = 0;
|
||||
time_cpu_end = 0;
|
||||
|
||||
time_gpu_begin = 0;
|
||||
time_gpu_end = 0;
|
||||
}
|
||||
};
|
||||
|
||||
HashMap<String, RID> timestamp_vp_map;
|
||||
|
||||
uint64_t draw_viewports_pass = 0;
|
||||
|
||||
mutable RID_PtrOwner<Viewport> viewport_owner;
|
||||
@@ -196,6 +210,12 @@ public:
|
||||
virtual int viewport_get_render_info(RID p_viewport, RS::ViewportRenderInfo p_info);
|
||||
virtual void viewport_set_debug_draw(RID p_viewport, RS::ViewportDebugDraw p_draw);
|
||||
|
||||
void viewport_set_measure_render_time(RID p_viewport, bool p_enable);
|
||||
float viewport_get_measured_render_time_cpu(RID p_viewport) const;
|
||||
float viewport_get_measured_render_time_gpu(RID p_viewport) const;
|
||||
|
||||
void handle_timestamp(String p_timestamp, uint64_t p_cpu_time, uint64_t p_gpu_time);
|
||||
|
||||
void set_default_clear_color(const Color &p_color);
|
||||
void draw_viewports();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user