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Fix recent glow regressions
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@@ -116,7 +116,7 @@ void main() {
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vec4 color = vec4(0.0);
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if (bool(params.flags & FLAG_HORIZONTAL)) {
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ivec2 base_pos = (pos + params.section.xy) << 1;
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ivec2 base_pos = ((pos + params.section.xy) << 1) + ivec2(1);
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ivec2 section_begin = params.section.xy << 1;
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ivec2 section_end = section_begin + (params.section.zw << 1);
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