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Fix NavMesh map_update_id returning 0 results in errors

This commit is contained in:
Ben Rog-Wilhelm
2023-08-02 16:29:31 -05:00
committed by Rémi Verschelde
parent f9f5041675
commit d0564f2466

View File

@@ -1060,7 +1060,8 @@ void NavMap::sync() {
}
// Update the update ID.
map_update_id = (map_update_id + 1) % 9999999;
// Some code treats 0 as a failure case, so we avoid returning 0.
map_update_id = map_update_id % 9999999 + 1;
}
// Do we have modified obstacle positions?