1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

autocompletion inside comments bug fixed

Fix: #41438
This commit is contained in:
Thakee Nathees
2020-08-22 19:11:59 +05:30
parent dbb0ad3b59
commit d04d329a1f

View File

@@ -3574,15 +3574,6 @@ void GDScriptParser::_parse_extends(ClassNode *p_class) {
switch (tokenizer->get_token()) {
case GDScriptTokenizer::TK_IDENTIFIER: {
completion_type = COMPLETION_EXTENDS;
completion_class = current_class;
completion_function = current_function;
completion_line = tokenizer->get_token_line();
completion_block = current_block;
completion_ident_is_call = false;
completion_found = true;
StringName identifier = tokenizer->get_token_identifier();
p_class->extends_class.push_back(identifier);
} break;
@@ -3604,7 +3595,15 @@ void GDScriptParser::_parse_extends(ClassNode *p_class) {
case GDScriptTokenizer::TK_IDENTIFIER:
case GDScriptTokenizer::TK_PERIOD:
continue;
case GDScriptTokenizer::TK_CURSOR:
completion_type = COMPLETION_EXTENDS;
completion_class = current_class;
completion_function = current_function;
completion_line = tokenizer->get_token_line();
completion_block = current_block;
completion_ident_is_call = false;
completion_found = true;
return;
default:
return;
}