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Disable asset library compilation if no openssl exists
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@@ -6381,7 +6381,11 @@ EditorNode::EditorNode() {
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add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
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add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
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add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
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#ifdef OPENSSL_ENABLED
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add_editor_plugin( memnew( AssetLibraryEditorPlugin(this) ) );
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#else
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#warning Asset Library will not compile without SSL
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#endif
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//more visually meaningful to have this later
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raise_bottom_panel_item(AnimationPlayerEditor::singleton);
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