1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Haiku: Remove remnants of past WIP platform port

The Haiku platform port was never finalized, and moved to a separate repo in
Godot 3.2 days: https://github.com/godotengine/godot-platform-haiku

Sadly it didn't garner more interest there and is bitrotting. It was never
ported to Godot 4 so the bits of Haiku support left in Mono aren't useful.
This commit is contained in:
Rémi Verschelde
2023-09-07 15:54:28 +02:00
parent 08c578c54c
commit cfd292939c
7 changed files with 6 additions and 19 deletions

View File

@@ -100,7 +100,6 @@ static const char *platform_name_map[][2] = {
{ "FreeBSD", "linuxbsd" },
{ "NetBSD", "linuxbsd" },
{ "BSD", "linuxbsd" },
{ "Haiku", "haiku" },
{ "Android", "android" },
{ "iOS", "ios" },
{ "Web", "web" },