You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Haiku: Remove remnants of past WIP platform port
The Haiku platform port was never finalized, and moved to a separate repo in Godot 3.2 days: https://github.com/godotengine/godot-platform-haiku Sadly it didn't garner more interest there and is bitrotting. It was never ported to Godot 4 so the bits of Haiku support left in Mono aren't useful.
This commit is contained in:
@@ -3,11 +3,11 @@ import os.path
|
||||
|
||||
|
||||
def is_desktop(platform):
|
||||
return platform in ["windows", "macos", "linuxbsd", "haiku"]
|
||||
return platform in ["windows", "macos", "linuxbsd"]
|
||||
|
||||
|
||||
def is_unix_like(platform):
|
||||
return platform in ["macos", "linuxbsd", "android", "haiku", "ios"]
|
||||
return platform in ["macos", "linuxbsd", "android", "ios"]
|
||||
|
||||
|
||||
def module_supports_tools_on(platform):
|
||||
|
||||
Reference in New Issue
Block a user