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Merge pull request #85338 from EMBYRDEV/shadow-caster-mask
Add `shadow_caster_mask` to Light3D.
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@@ -443,6 +443,7 @@ public:
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FUNC2(light_set_cull_mask, RID, uint32_t)
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FUNC5(light_set_distance_fade, RID, bool, float, float, float)
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FUNC2(light_set_reverse_cull_face_mode, RID, bool)
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FUNC2(light_set_shadow_caster_mask, RID, uint32_t)
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FUNC2(light_set_bake_mode, RID, LightBakeMode)
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FUNC2(light_set_max_sdfgi_cascade, RID, uint32_t)
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