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Make FileSystem dock set its path to the base folder of files after changes
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@@ -1411,14 +1411,26 @@ void FileSystemDock::_make_scene_confirm() {
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void FileSystemDock::_file_removed(String p_file) {
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void FileSystemDock::_file_removed(String p_file) {
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emit_signal("file_removed", p_file);
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emit_signal("file_removed", p_file);
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path = "res://";
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// Find the closest parent directory available, in case multiple items were deleted along the same path.
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path = p_file.get_base_dir();
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DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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while (!da->dir_exists(path)) {
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path = path.get_base_dir();
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}
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current_path->set_text(path);
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current_path->set_text(path);
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}
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}
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void FileSystemDock::_folder_removed(String p_folder) {
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void FileSystemDock::_folder_removed(String p_folder) {
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emit_signal("folder_removed", p_folder);
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emit_signal("folder_removed", p_folder);
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path = "res://";
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// Find the closest parent directory available, in case multiple items were deleted along the same path.
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path = p_folder.get_base_dir();
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DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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while (!da->dir_exists(path)) {
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path = path.get_base_dir();
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}
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current_path->set_text(path);
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current_path->set_text(path);
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}
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}
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@@ -1586,7 +1598,7 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_ove
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print_verbose("FileSystem: saving moved scenes.");
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print_verbose("FileSystem: saving moved scenes.");
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_save_scenes_after_move(file_renames);
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_save_scenes_after_move(file_renames);
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path = "res://";
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path = p_to_path;
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current_path->set_text(path);
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current_path->set_text(path);
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}
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}
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}
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}
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