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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.

This commit is contained in:
Juan Linietsky
2020-02-12 14:24:06 -03:00
parent 4aa31a2851
commit cf8c679a23
89 changed files with 337 additions and 287 deletions

View File

@@ -232,7 +232,7 @@ CollisionObjectSW::CollisionObjectSW(Type p_type) :
_static = true;
type = p_type;
space = NULL;
instance_id = 0;
collision_layer = 1;
collision_mask = 1;
ray_pickable = true;