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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.

This commit is contained in:
Juan Linietsky
2020-02-12 14:24:06 -03:00
parent 4aa31a2851
commit cf8c679a23
89 changed files with 337 additions and 287 deletions

View File

@@ -639,7 +639,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
MAKE_PROPSELECT
Object *instance = ObjectDB::get_instance(hint_text.to_int64());
Object *instance = ObjectDB::get_instance(ObjectID(hint_text.to_int64()));
if (instance)
property_select->select_method_from_instance(instance, v);
updating = false;
@@ -648,7 +648,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
} else if (hint == PROPERTY_HINT_METHOD_OF_SCRIPT) {
MAKE_PROPSELECT
Object *obj = ObjectDB::get_instance(hint_text.to_int64());
Object *obj = ObjectDB::get_instance(ObjectID(hint_text.to_int64()));
if (Object::cast_to<Script>(obj)) {
property_select->select_method_from_script(Object::cast_to<Script>(obj), v);
}
@@ -688,7 +688,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
MAKE_PROPSELECT
Object *instance = ObjectDB::get_instance(hint_text.to_int64());
Object *instance = ObjectDB::get_instance(ObjectID(hint_text.to_int64()));
if (instance)
property_select->select_property_from_instance(instance, v);
@@ -698,7 +698,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
} else if (hint == PROPERTY_HINT_PROPERTY_OF_SCRIPT) {
MAKE_PROPSELECT
Object *obj = ObjectDB::get_instance(hint_text.to_int64());
Object *obj = ObjectDB::get_instance(ObjectID(hint_text.to_int64()));
if (Object::cast_to<Script>(obj)) {
property_select->select_property_from_script(Object::cast_to<Script>(obj), v);
}