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ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.

This commit is contained in:
Juan Linietsky
2020-02-12 14:24:06 -03:00
parent 4aa31a2851
commit cf8c679a23
89 changed files with 337 additions and 287 deletions

View File

@@ -446,7 +446,6 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
PathGetCache::NodeInfo ni;
ni.path = path;
ni.instance = 0;
path_get_cache[p_from].nodes[id] = ni;