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-Added ViewportContainer, this is the only way to make viewports show up in GUI now
-2D editing now seems to work -Added some functions and refactoring to Viewport
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@@ -3320,7 +3320,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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vp_base->set_v_size_flags(SIZE_EXPAND_FILL);
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palette_split->add_child(vp_base);
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Control *vp = memnew (Control);
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ViewportContainer *vp = memnew (ViewportContainer);
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vp->set_stretch(true);
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vp_base->add_child(vp);
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vp->set_area_as_parent_rect();
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vp->add_child(p_editor->get_scene_root());
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