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Added a more minimal test to avoid crash in #20677 but I dont think this is the cause
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@@ -1173,8 +1173,8 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
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{
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//skeleton handling
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if (ci->skeleton.is_valid()) {
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skeleton = storage->skeleton_owner.getornull(ci->skeleton);
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if (ci->skeleton.is_valid() && storage->skeleton_owner.owns(ci->skeleton)) {
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skeleton = storage->skeleton_owner.get(ci->skeleton);
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if (!skeleton->use_2d) {
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skeleton = NULL;
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} else {
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