You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Merge pull request #100222 from DarioSamo/partial-coverage-fix
Fix incorrect return value on partial coverage detection.
This commit is contained in:
@@ -162,7 +162,7 @@ bool RenderingDeviceGraph::_check_command_intersection(ResourceTracker *p_resour
|
||||
bool RenderingDeviceGraph::_check_command_partial_coverage(ResourceTracker *p_resource_tracker, int32_t p_command_index) const {
|
||||
if (p_resource_tracker->usage != RESOURCE_USAGE_ATTACHMENT_COLOR_READ_WRITE && p_resource_tracker->usage != RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ_WRITE) {
|
||||
// We don't check for partial coverage in usages that aren't attachment writes.
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t command_data_offset = command_data_offsets[p_command_index];
|
||||
|
||||
Reference in New Issue
Block a user