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Fix #19507 Not emitted particles affects performance
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@@ -1696,6 +1696,7 @@ void VisualServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("particles_create"), &VisualServer::particles_create);
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ClassDB::bind_method(D_METHOD("particles_set_emitting", "particles", "emitting"), &VisualServer::particles_set_emitting);
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ClassDB::bind_method(D_METHOD("particles_get_emitting", "particles"), &VisualServer::particles_get_emitting);
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ClassDB::bind_method(D_METHOD("particles_get_inactive", "particles"), &VisualServer::particles_get_inactive);
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ClassDB::bind_method(D_METHOD("particles_set_amount", "particles", "amount"), &VisualServer::particles_set_amount);
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ClassDB::bind_method(D_METHOD("particles_set_lifetime", "particles", "lifetime"), &VisualServer::particles_set_lifetime);
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ClassDB::bind_method(D_METHOD("particles_set_one_shot", "particles", "one_shot"), &VisualServer::particles_set_one_shot);
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