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Implement 2D instance shader parameters
Co-authored-by: kobewi <kobewi4e@gmail.com> Co-authored-by: yesfish <huwpascoe@users.noreply.github.com> Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
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@@ -990,6 +990,11 @@ public:
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FUNC2(canvas_item_set_material, RID, RID)
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FUNC3(canvas_item_set_instance_shader_parameter, RID, const StringName &, const Variant &)
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FUNC2RC(Variant, canvas_item_get_instance_shader_parameter, RID, const StringName &)
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FUNC2RC(Variant, canvas_item_get_instance_shader_parameter_default_value, RID, const StringName &)
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FUNC2C(canvas_item_get_instance_shader_parameter_list, RID, List<PropertyInfo> *)
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FUNC2(canvas_item_set_use_parent_material, RID, bool)
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FUNC5(canvas_item_set_visibility_notifier, RID, bool, const Rect2 &, const Callable &, const Callable &)
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