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mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Fix various warnings

The warnings fixed were about things like unused variables, misleading
indentation, missing default cases in switches and better grouping of
conditions in if statements.
This commit is contained in:
Johan Manuel
2016-07-25 19:12:13 +02:00
parent f86176d20b
commit cec1c48a7e
8 changed files with 16 additions and 14 deletions

View File

@@ -147,7 +147,7 @@ public:
dst = dst.plus_file(bitmasks[i].get_file().basename() + ".pbm");
Error err = plugin->import(dst, imd);
plugin->import(dst, imd);
}
hide();

View File

@@ -298,7 +298,7 @@ public:
dst = dst.plus_file(samples[i].get_file().basename()+".smp");
Error err = plugin->import(dst,imd);
plugin->import(dst,imd);
}
hide();

View File

@@ -1447,6 +1447,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag
}
} break;
default: {}
}
@@ -2325,7 +2326,7 @@ void EditorSceneImportPlugin::_filter_tracks(Node *scene, const String& p_text)
if (!scene->has_node(String("AnimationPlayer")))
return;
Node* n = scene->get_node(String("AnimationPlayer"));
Node* n = scene->get_node(String("AnimationPlayer"));
ERR_FAIL_COND(!n);
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
ERR_FAIL_COND(!anim);
@@ -2443,7 +2444,7 @@ void EditorSceneImportPlugin::_optimize_animations(Node *scene, float p_max_lin_
if (!scene->has_node(String("AnimationPlayer")))
return;
Node* n = scene->get_node(String("AnimationPlayer"));
Node* n = scene->get_node(String("AnimationPlayer"));
ERR_FAIL_COND(!n);
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
ERR_FAIL_COND(!anim);
@@ -2842,7 +2843,7 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c
}
}
Error err = EditorTextureImportPlugin::get_singleton()->import(target_path,imd);
EditorTextureImportPlugin::get_singleton()->import(target_path,imd);
}
}