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Document the requirement to update GPU particle visibility
This also updates some option names in the editor for consistency and accuracy. See #44955.
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@@ -469,7 +469,7 @@ ParticlesEditor::ParticlesEditor() {
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particles_editor_hb->hide();
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options->set_text(TTR("Particles"));
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options->get_popup()->add_item(TTR("Generate AABB"), MENU_OPTION_GENERATE_AABB);
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options->get_popup()->add_item(TTR("Generate Visibility AABB"), MENU_OPTION_GENERATE_AABB);
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options->get_popup()->add_separator();
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options->get_popup()->add_item(TTR("Create Emission Points From Mesh"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH);
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options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
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