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Document the requirement to update GPU particle visibility
This also updates some option names in the editor for consistency and accuracy. See #44955.
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@@ -381,7 +381,7 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
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menu->get_popup()->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);
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// menu->get_popup()->add_item(TTR("Clear Emission Mask"), MENU_CLEAR_EMISSION_MASK);
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menu->get_popup()->add_separator();
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menu->get_popup()->add_item(TTR("Convert to CPUParticles"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES);
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menu->get_popup()->add_item(TTR("Convert to CPUParticles2D"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES);
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menu->get_popup()->add_separator();
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menu->get_popup()->add_item(TTR("Restart"), MENU_RESTART);
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menu->set_text(TTR("Particles"));
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