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[Export] Add one-click deploy over SSH for the desktop exports.
Add one-click deploy over SSH for the desktop exports. Add ZIP export option for Linux and Windows. Change export plugin icons to SVG format.
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@@ -32,6 +32,13 @@
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#include "core/string/translation.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "platform/ios/logo_svg.gen.h"
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#include "modules/modules_enabled.gen.h" // For svg.
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#ifdef MODULE_SVG_ENABLED
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#include "modules/svg/image_loader_svg.h"
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#endif
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void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
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// Vulkan and OpenGL ES 3.0 both mandate ETC2 support.
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@@ -1914,7 +1921,15 @@ bool EditorExportPlatformIOS::has_valid_project_configuration(const Ref<EditorEx
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}
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EditorExportPlatformIOS::EditorExportPlatformIOS() {
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logo = ImageTexture::create_from_image(memnew(Image(_ios_logo)));
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#ifdef MODULE_SVG_ENABLED
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Ref<Image> img = memnew(Image);
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const bool upsample = !Math::is_equal_approx(Math::round(EDSCALE), EDSCALE);
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ImageLoaderSVG img_loader;
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img_loader.create_image_from_string(img, _ios_logo_svg, EDSCALE, upsample, false);
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logo = ImageTexture::create_from_image(img);
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#endif
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plugins_changed.set();
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#ifndef ANDROID_ENABLED
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check_for_changes_thread.start(_check_for_changes_poll_thread, this);
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