1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

C#: Add checks to Android export

- Add .NET 7.0 TFM when the platform is Anroid to the created csproj.
- Prevent exporting to Android when the architecture is not supported.
This commit is contained in:
Raul Santos
2023-10-04 04:31:44 +02:00
parent 6b727ebdd2
commit cea77d0b48
3 changed files with 19 additions and 2 deletions

View File

@@ -2238,6 +2238,19 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito
#ifdef MODULE_MONO_ENABLED
// Android export is still a work in progress, keep a message as a warning.
err += TTR("Exporting to Android when using C#/.NET is experimental.") + "\n";
bool unsupported_arch = false;
Vector<ABI> enabled_abis = get_enabled_abis(p_preset);
for (ABI abi : enabled_abis) {
if (abi.arch != "arm64" && abi.arch != "x86_64") {
err += vformat(TTR("Android architecture %s not supported in C# projects."), abi.arch) + "\n";
unsupported_arch = true;
}
}
if (unsupported_arch) {
r_error = err;
return false;
}
#endif
// Look for export templates (first official, and if defined custom templates).