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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Improve Path3D gizmo usability

Allow change tilt gizmo color and size in editor setting
This commit is contained in:
Yaohua Xiong
2023-08-20 07:41:53 +08:00
parent a2f90d565a
commit ce4f64524f
2 changed files with 35 additions and 17 deletions

View File

@@ -274,6 +274,7 @@ void Path3DGizmo::redraw() {
Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this); Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this);
Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this); Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
Ref<StandardMaterial3D> path_tilt_material = gizmo_plugin->get_material("path_tilt_material", this);
Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles"); Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles");
Ref<StandardMaterial3D> sec_handles_material = gizmo_plugin->get_material("sec_handles"); Ref<StandardMaterial3D> sec_handles_material = gizmo_plugin->get_material("sec_handles");
@@ -339,6 +340,7 @@ void Path3DGizmo::redraw() {
// 2. Draw handles when selected. // 2. Draw handles when selected.
if (Path3DEditorPlugin::singleton->get_edited_path() == path) { if (Path3DEditorPlugin::singleton->get_edited_path() == path) {
PackedVector3Array handle_lines; PackedVector3Array handle_lines;
PackedVector3Array tilt_handle_lines;
PackedVector3Array primary_handle_points; PackedVector3Array primary_handle_points;
PackedVector3Array secondary_handle_points; PackedVector3Array secondary_handle_points;
PackedInt32Array collected_secondary_handle_ids; // Avoid shadowing member on Node3DEditorGizmo. PackedInt32Array collected_secondary_handle_ids; // Avoid shadowing member on Node3DEditorGizmo.
@@ -367,7 +369,7 @@ void Path3DGizmo::redraw() {
} }
// Collect out-handles except for the last point. // Collect out-handles except for the last point.
if (idx < c->get_point_count()) { if (idx < c->get_point_count() - 1) {
info.type = HandleType::HANDLE_TYPE_OUT; info.type = HandleType::HANDLE_TYPE_OUT;
const int handle_idx = idx * 3 + 1; const int handle_idx = idx * 3 + 1;
collected_secondary_handle_ids.append(handle_idx); collected_secondary_handle_ids.append(handle_idx);
@@ -389,9 +391,9 @@ void Path3DGizmo::redraw() {
const Basis posture = c->get_point_baked_posture(idx, true); const Basis posture = c->get_point_baked_posture(idx, true);
const Vector3 up = posture.get_column(1); const Vector3 up = posture.get_column(1);
secondary_handle_points.append(pos + up); secondary_handle_points.append(pos + up * disk_size);
handle_lines.append(pos); tilt_handle_lines.append(pos);
handle_lines.append(pos + up); tilt_handle_lines.append(pos + up * disk_size);
} }
// Tilt disk. // Tilt disk.
@@ -403,13 +405,13 @@ void Path3DGizmo::redraw() {
PackedVector3Array disk; PackedVector3Array disk;
disk.append(pos); disk.append(pos);
const int n = 24; const int n = 36;
for (int i = 0; i <= n; i++) { for (int i = 0; i <= n; i++) {
const float a = Math_TAU * i / n; const float a = Math_TAU * i / n;
const Vector3 edge = sin(a) * side + cos(a) * up; const Vector3 edge = sin(a) * side + cos(a) * up;
disk.append(pos + edge); disk.append(pos + edge * disk_size);
} }
add_vertices(disk, path_material, Mesh::PRIMITIVE_LINE_STRIP); add_vertices(disk, path_tilt_material, Mesh::PRIMITIVE_LINE_STRIP);
} }
} }
} }
@@ -417,6 +419,11 @@ void Path3DGizmo::redraw() {
if (handle_lines.size() > 1) { if (handle_lines.size() > 1) {
add_lines(handle_lines, path_thin_material); add_lines(handle_lines, path_thin_material);
} }
if (tilt_handle_lines.size() > 1) {
add_lines(tilt_handle_lines, path_tilt_material);
}
if (primary_handle_points.size()) { if (primary_handle_points.size()) {
add_handles(primary_handle_points, handles_material); add_handles(primary_handle_points, handles_material);
} }
@@ -426,8 +433,9 @@ void Path3DGizmo::redraw() {
} }
} }
Path3DGizmo::Path3DGizmo(Path3D *p_path) { Path3DGizmo::Path3DGizmo(Path3D *p_path, float p_disk_size) {
path = p_path; path = p_path;
disk_size = p_disk_size;
set_node_3d(p_path); set_node_3d(p_path);
orig_in_length = 0; orig_in_length = 0;
orig_out_length = 0; orig_out_length = 0;
@@ -555,7 +563,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p
real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos); real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos);
real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos); real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos); real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
real_t dist_to_p_up = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1))).distance_to(mbpos); real_t dist_to_p_up = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1) * disk_size)).distance_to(mbpos);
// Find the offset and point index of the place to break up. // Find the offset and point index of the place to break up.
// Also check for the control points. // Also check for the control points.
@@ -721,8 +729,9 @@ Path3DEditorPlugin::Path3DEditorPlugin() {
mirror_handle_angle = true; mirror_handle_angle = true;
mirror_handle_length = true; mirror_handle_length = true;
Ref<Path3DGizmoPlugin> gizmo_plugin; disk_size = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_settings/path3d_tilt_disk_size", 0.8);
gizmo_plugin.instantiate();
Ref<Path3DGizmoPlugin> gizmo_plugin = memnew(Path3DGizmoPlugin(disk_size));
Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin); Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
topmenu_bar = memnew(HBoxContainer); topmenu_bar = memnew(HBoxContainer);
@@ -789,7 +798,7 @@ Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
Path3D *path = Object::cast_to<Path3D>(p_spatial); Path3D *path = Object::cast_to<Path3D>(p_spatial);
if (path) { if (path) {
ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path))); ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path, disk_size)));
} }
return ref; return ref;
@@ -803,10 +812,14 @@ int Path3DGizmoPlugin::get_priority() const {
return -1; return -1;
} }
Path3DGizmoPlugin::Path3DGizmoPlugin() { Path3DGizmoPlugin::Path3DGizmoPlugin(float p_disk_size) {
Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8)); Color path_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.9));
Color path_tilt_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path_tilt", Color(1.0, 1.0, 0.4, 0.9));
disk_size = p_disk_size;
create_material("path_material", path_color); create_material("path_material", path_color);
create_material("path_thin_material", Color(0.5, 0.5, 0.5)); create_material("path_thin_material", Color(0.6, 0.6, 0.6));
create_material("path_tilt_material", path_tilt_color);
create_handle_material("handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons))); create_handle_material("handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
create_handle_material("sec_handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorCurveHandle"), EditorStringName(EditorIcons))); create_handle_material("sec_handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorCurveHandle"), EditorStringName(EditorIcons)));
} }

View File

@@ -58,6 +58,7 @@ class Path3DGizmo : public EditorNode3DGizmo {
mutable Vector3 original; mutable Vector3 original;
mutable float orig_in_length; mutable float orig_in_length;
mutable float orig_out_length; mutable float orig_out_length;
mutable float disk_size = 0.8;
// Cache information of secondary handles. // Cache information of secondary handles.
Vector<HandleInfo> _secondary_handles_info; Vector<HandleInfo> _secondary_handles_info;
@@ -69,19 +70,21 @@ public:
virtual void commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override; virtual void commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
virtual void redraw() override; virtual void redraw() override;
Path3DGizmo(Path3D *p_path = nullptr); Path3DGizmo(Path3D *p_path = nullptr, float p_disk_size = 0.8);
}; };
class Path3DGizmoPlugin : public EditorNode3DGizmoPlugin { class Path3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Path3DGizmoPlugin, EditorNode3DGizmoPlugin); GDCLASS(Path3DGizmoPlugin, EditorNode3DGizmoPlugin);
float disk_size = 0.8;
protected: protected:
Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial) override; Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial) override;
public: public:
String get_gizmo_name() const override; String get_gizmo_name() const override;
int get_priority() const override; int get_priority() const override;
Path3DGizmoPlugin(); Path3DGizmoPlugin(float p_disk_size);
}; };
class Path3DEditorPlugin : public EditorPlugin { class Path3DEditorPlugin : public EditorPlugin {
@@ -95,6 +98,8 @@ class Path3DEditorPlugin : public EditorPlugin {
Button *curve_close = nullptr; Button *curve_close = nullptr;
MenuButton *handle_menu = nullptr; MenuButton *handle_menu = nullptr;
float disk_size = 0.8;
enum Mode { enum Mode {
MODE_CREATE, MODE_CREATE,
MODE_EDIT, MODE_EDIT,