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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Merge pull request #106437 from BlueCube3310/ch-remap-grow

Expand the imported texture channel count for remapping if necessary
This commit is contained in:
Thaddeus Crews
2025-05-16 10:29:00 -05:00

View File

@@ -448,8 +448,10 @@ Dictionary ResourceImporterTexture::_load_editor_meta(const String &p_path) cons
} }
void ResourceImporterTexture::_remap_channels(Ref<Image> &r_image, ChannelRemap p_options[4]) { void ResourceImporterTexture::_remap_channels(Ref<Image> &r_image, ChannelRemap p_options[4]) {
bool attempted_hdr_inverted = false; ERR_FAIL_COND(r_image->is_compressed());
// Currently HDR inverted remapping is not allowed.
bool attempted_hdr_inverted = false;
if (r_image->get_format() >= Image::FORMAT_RF && r_image->get_format() <= Image::FORMAT_RGBE9995) { if (r_image->get_format() >= Image::FORMAT_RF && r_image->get_format() <= Image::FORMAT_RGBE9995) {
// Formats which can hold HDR data cannot be inverted the same way as unsigned normalized ones (1.0 - channel). // Formats which can hold HDR data cannot be inverted the same way as unsigned normalized ones (1.0 - channel).
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
@@ -480,11 +482,127 @@ void ResourceImporterTexture::_remap_channels(Ref<Image> &r_image, ChannelRemap
WARN_PRINT("Attempted to use an inverted channel remap on an HDR image. The remap has been changed to its uninverted equivalent."); WARN_PRINT("Attempted to use an inverted channel remap on an HDR image. The remap has been changed to its uninverted equivalent.");
} }
if (p_options[0] == REMAP_R && p_options[1] == REMAP_G && p_options[2] == REMAP_B && p_options[3] == REMAP_A) { // Optimization: Set the remap from 'unused' to either 0 or 1 to avoid repeated checks in the conversion loop.
for (int i = 0; i < 4; i++) {
if (p_options[i] == REMAP_UNUSED) {
p_options[i] = i == 3 ? REMAP_1 : REMAP_0;
}
}
// Expand the image's channel count in the event that the current set of channels doesn't allow for the desired remap.
const Image::Format original_format = r_image->get_format();
const uint32_t channel_mask = Image::get_format_component_mask(original_format);
// Whether a channel is supported by the format itself.
const bool has_channel_r = channel_mask & 0x1;
const bool has_channel_g = channel_mask & 0x2;
const bool has_channel_b = channel_mask & 0x4;
const bool has_channel_a = channel_mask & 0x8;
// Whether a certain channel needs to be remapped.
const bool remap_r = p_options[0] != REMAP_R ? !(!has_channel_r && p_options[0] == REMAP_0) : false;
const bool remap_g = p_options[1] != REMAP_G ? !(!has_channel_g && p_options[1] == REMAP_0) : false;
const bool remap_b = p_options[2] != REMAP_B ? !(!has_channel_b && p_options[2] == REMAP_0) : false;
const bool remap_a = p_options[3] != REMAP_A ? !(!has_channel_a && p_options[3] == REMAP_1) : false;
if (!(remap_r || remap_g || remap_b || remap_a)) {
// Default color map, do nothing. // Default color map, do nothing.
return; return;
} }
// Whether a certain channel set is needed, either from the source or the remap.
const bool needs_rg = remap_g || has_channel_g;
const bool needs_rgb = remap_b || has_channel_b;
const bool needs_rgba = remap_a || has_channel_a;
bool could_not_expand = false;
switch (original_format) {
case Image::FORMAT_R8:
case Image::FORMAT_RG8:
case Image::FORMAT_RGB8: {
// Convert to either RGBA8, RGB8 or RG8.
if (needs_rgba) {
r_image->convert(Image::FORMAT_RGBA8);
} else if (needs_rgb) {
r_image->convert(Image::FORMAT_RGB8);
} else if (needs_rg) {
r_image->convert(Image::FORMAT_RG8);
}
} break;
case Image::FORMAT_RH:
case Image::FORMAT_RGH:
case Image::FORMAT_RGBH: {
// Convert to either RGBAH, RGBH or RGH.
if (needs_rgba) {
r_image->convert(Image::FORMAT_RGBAH);
} else if (needs_rgb) {
r_image->convert(Image::FORMAT_RGBH);
} else if (needs_rg) {
r_image->convert(Image::FORMAT_RGH);
}
} break;
case Image::FORMAT_RF:
case Image::FORMAT_RGF:
case Image::FORMAT_RGBF: {
// Convert to either RGBAF, RGBF or RGF.
if (needs_rgba) {
r_image->convert(Image::FORMAT_RGBAF);
} else if (needs_rgb) {
r_image->convert(Image::FORMAT_RGBF);
} else if (needs_rg) {
r_image->convert(Image::FORMAT_RGF);
}
} break;
case Image::FORMAT_L8: {
const bool uniform_rgb = (p_options[0] == p_options[1] && p_options[1] == p_options[2]) || !(remap_r || remap_g || remap_b);
if (uniform_rgb) {
// Uniform RGB.
if (needs_rgba) {
r_image->convert(Image::FORMAT_LA8);
}
} else {
// Non-uniform RGB.
if (needs_rgba) {
r_image->convert(Image::FORMAT_RGBA8);
} else {
r_image->convert(Image::FORMAT_RGB8);
}
could_not_expand = true;
}
} break;
case Image::FORMAT_LA8: {
const bool uniform_rgb = (p_options[0] == p_options[1] && p_options[1] == p_options[2]) || !(remap_r || remap_g || remap_b);
if (!uniform_rgb) {
// Non-uniform RGB.
r_image->convert(Image::FORMAT_RGBA8);
could_not_expand = true;
}
} break;
case Image::FORMAT_RGB565: {
if (needs_rgba) {
// RGB565 doesn't have an alpha expansion, convert to RGBA8.
r_image->convert(Image::FORMAT_RGBA8);
could_not_expand = true;
}
} break;
case Image::FORMAT_RGBE9995: {
if (needs_rgba) {
// RGB9995 doesn't have an alpha expansion, convert to RGBAH.
r_image->convert(Image::FORMAT_RGBAH);
could_not_expand = true;
}
} break;
default: {
} break;
}
if (could_not_expand) {
WARN_PRINT(vformat("Unable to expand image format %s's channels (the target format does not exist), converting to %s as a fallback.",
Image::get_format_name(original_format), Image::get_format_name(r_image->get_format())));
}
// Remap the channels.
for (int x = 0; x < r_image->get_width(); x++) { for (int x = 0; x < r_image->get_width(); x++) {
for (int y = 0; y < r_image->get_height(); y++) { for (int y = 0; y < r_image->get_height(); y++) {
Color src = r_image->get_pixel(x, y); Color src = r_image->get_pixel(x, y);
@@ -518,11 +636,6 @@ void ResourceImporterTexture::_remap_channels(Ref<Image> &r_image, ChannelRemap
dst[i] = 1.0f - src.a; dst[i] = 1.0f - src.a;
break; break;
case REMAP_UNUSED:
// For Alpha the unused value is 1, for other channels it's 0.
dst[i] = (i == 3) ? 1.0f : 0.0f;
break;
case REMAP_0: case REMAP_0:
dst[i] = 0.0f; dst[i] = 0.0f;
break; break;