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fix branch on uninit in spatial_editor_plugin
Moved the initialisation of origin_enabled up a bit, to be inited before it's accessed in _init_grid. A step towards cleaner valgrind output and removes an opportunity for a random occurance of the origin/grid z-fighting issue. Also removed unused variable last_grid_snap to avoid later confusion.
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@@ -510,7 +510,6 @@ private:
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RID grid[3];
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RID grid_instance[3];
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bool grid_visible[3]; //currently visible
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float last_grid_snap;
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bool grid_enable[3]; //should be always visible if true
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bool grid_enabled;
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