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Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes.
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@@ -598,7 +598,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set("editors/3d/grid_color", Color(0, 1, 0, 0.2));
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hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
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set("editors/3d/default_fov", 45.0);
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set("editors/3d/default_fov", 55.0);
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set("editors/3d/default_z_near", 0.1);
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set("editors/3d/default_z_far", 500.0);
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