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Added ability to visualize native shaders
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@@ -219,6 +219,8 @@ public:
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BIND2RC(RID, shader_get_default_texture_param, RID, const StringName &)
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BIND2RC(Variant, shader_get_param_default, RID, const StringName &)
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BIND1RC(ShaderNativeSourceCode, shader_get_native_source_code, RID)
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/* COMMON MATERIAL API */
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BIND0R(RID, material_create)
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