diff --git a/doc/classes/CharacterBody2D.xml b/doc/classes/CharacterBody2D.xml
index f98942ede5e..42088022376 100644
--- a/doc/classes/CharacterBody2D.xml
+++ b/doc/classes/CharacterBody2D.xml
@@ -45,7 +45,7 @@
- Returns a [KinematicCollision2D], which contains information about the latest collision that occurred during the last call to [method move_and_slide].
+ Returns a [KinematicCollision2D] if a collision occurred. The returned value contains information about the latest collision that occurred during the last call to [method move_and_slide]. Returns [code]null[/code] if no collision occurred. See also [method get_slide_collision].
@@ -70,7 +70,7 @@
- Returns a [KinematicCollision2D], which contains information about a collision that occurred during the last call to [method move_and_slide]. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_collision_count] - 1).
+ Returns a [KinematicCollision2D], which contains information about a collision that occurred during the last call to [method move_and_slide]. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_collision_count] - 1). See also [method get_last_slide_collision].
[b]Example:[/b] Iterate through the collisions with a [code]for[/code] loop:
[codeblocks]
[gdscript]
diff --git a/doc/classes/CharacterBody3D.xml b/doc/classes/CharacterBody3D.xml
index e7085bed2e8..3dec9ab206b 100644
--- a/doc/classes/CharacterBody3D.xml
+++ b/doc/classes/CharacterBody3D.xml
@@ -46,7 +46,7 @@
- Returns a [KinematicCollision3D], which contains information about the latest collision that occurred during the last call to [method move_and_slide].
+ Returns a [KinematicCollision3D] if a collision occurred. The returned value contains information about the latest collision that occurred during the last call to [method move_and_slide]. Returns [code]null[/code] if no collision occurred. See also [method get_slide_collision].
@@ -77,7 +77,7 @@
- Returns a [KinematicCollision3D], which contains information about a collision that occurred during the last call to [method move_and_slide]. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_collision_count] - 1).
+ Returns a [KinematicCollision3D], which contains information about a collision that occurred during the last call to [method move_and_slide]. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_collision_count] - 1). See also [method get_last_slide_collision].