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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Rework scene creation dialog

This commit is contained in:
kobewi
2022-07-05 19:37:59 +02:00
parent 32ef964b0f
commit cda0692159
6 changed files with 448 additions and 52 deletions

View File

@@ -37,6 +37,7 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "editor/scene_create_dialog.h"
#include "editor_feature_profile.h"
#include "editor_node.h"
#include "editor_resource_preview.h"
@@ -1376,46 +1377,14 @@ void FileSystemDock::_make_dir_confirm() {
}
void FileSystemDock::_make_scene_confirm() {
String scene_name = make_scene_dialog_text->get_text().strip_edges();
if (scene_name.length() == 0) {
EditorNode::get_singleton()->show_warning(TTR("No name provided."));
return;
}
String directory = path;
if (!directory.ends_with("/")) {
directory = directory.get_base_dir();
}
String extension = scene_name.get_extension();
List<String> extensions;
Ref<PackedScene> sd = memnew(PackedScene);
ResourceSaver::get_recognized_extensions(sd, &extensions);
bool extension_correct = false;
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
if (E->get() == extension) {
extension_correct = true;
break;
}
}
if (!extension_correct) {
scene_name = scene_name.get_basename() + ".tscn";
}
scene_name = directory.plus_file(scene_name);
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->file_exists(scene_name)) {
EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists."));
memdelete(da);
return;
}
memdelete(da);
const String scene_path = make_scene_dialog->get_scene_path();
int idx = editor->new_scene();
editor->get_editor_data().set_scene_path(idx, scene_name);
EditorNode::get_singleton()->get_editor_data().set_scene_path(idx, scene_path);
EditorNode::get_singleton()->set_edited_scene(make_scene_dialog->create_scene_root());
Vector<String> scenes;
scenes.push_back(scene_path);
EditorNode::get_singleton()->save_scene_list(scenes);
}
void FileSystemDock::_file_removed(String p_file) {
@@ -1916,10 +1885,12 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
} break;
case FILE_NEW_SCENE: {
make_scene_dialog_text->set_text("new scene");
make_scene_dialog_text->select_all();
make_scene_dialog->popup_centered_minsize(Size2(250, 80) * EDSCALE);
make_scene_dialog_text->grab_focus();
String directory = path;
if (!directory.ends_with("/")) {
directory = directory.get_base_dir();
}
make_scene_dialog->config(directory);
make_scene_dialog->popup_centered();
} break;
case FILE_NEW_SCRIPT: {
@@ -3000,15 +2971,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
make_dir_dialog->register_text_enter(make_dir_dialog_text);
make_dir_dialog->connect("confirmed", this, "_make_dir_confirm");
make_scene_dialog = memnew(ConfirmationDialog);
make_scene_dialog->set_title(TTR("Create Scene"));
VBoxContainer *make_scene_dialog_vb = memnew(VBoxContainer);
make_scene_dialog->add_child(make_scene_dialog_vb);
make_scene_dialog_text = memnew(LineEdit);
make_scene_dialog_vb->add_margin_child(TTR("Name:"), make_scene_dialog_text);
make_scene_dialog = memnew(SceneCreateDialog);
add_child(make_scene_dialog);
make_scene_dialog->register_text_enter(make_scene_dialog_text);
make_scene_dialog->connect("confirmed", this, "_make_scene_confirm");
make_script_dialog = memnew(ScriptCreateDialog);